Lab 114 – Glass Showcase Box with Volume Viewpoint
Using the Glass Box from Lab 078, we can dynamically show and hide panes based on the user’s viewpoint relative to the volume. Neat!
Small experiments involving visionOS, RealityKit, ARKit, etc.
Using the Glass Box from Lab 078, we can dynamically show and hide panes based on the user’s viewpoint relative to the volume. Neat!
Building a timer progress capsule in SwiftUI
Using MeshDescriptor to create a curved surface.
Standing in one world while seeing layers of two others.
In this lab, we cycle through the scenes created in Labs 105-107.
A third scene in a series of labs to explore some concepts for an upcoming project.
This lab is related to the same idea I hinted at in Lab 105.
I’m using this lab to build a basic scene that will be used for some other ideas later.
Setting up a lab to play with some ideas for using RealityKit Portals.
A follow up to lab 093, where input was not working when using portals in a window. Input does work when using the same portal scene in an immersive space.
Shows the effect of a trigger.
Documenting a workaround for using SwiftUI Spatial Layouts in Immersive Spaces.