Lab 111 – Progressive Page Indicator
Building a timer progress capsule in SwiftUI
Small experiments involving visionOS, RealityKit, ARKit, etc.
Building a timer progress capsule in SwiftUI
Using MeshDescriptor to create a curved surface.
Standing in one world while seeing layers of two others.
In this lab, we cycle through the scenes created in Labs 105-107.
A third scene in a series of labs to explore some concepts for an upcoming project.
This lab is related to the same idea I hinted at in Lab 105.
I’m using this lab to build a basic scene that will be used for some other ideas later.
Setting up a lab to play with some ideas for using RealityKit Portals.
A follow up to lab 093, where input was not working when using portals in a window. Input does work when using the same portal scene in an immersive space.
Shows the effect of a trigger.
Documenting a workaround for using SwiftUI Spatial Layouts in Immersive Spaces.
Shows the direction of an object.