Shared Visions Project Update for August 2026
We’re looking for more people to interview.
Shared Visions is telling the story of the people building, creating, experimenting, and working with Apple Vision Pro and visionOS, and we want that story to represent more than the people already in our immediate circles.
We’re especially interested in meeting women, international creators, artists, designers, filmmakers, researchers, and people working inside companies that are building for Apple Vision Pro. We’d also love to hear from people bringing perspectives and backgrounds that haven’t been well represented in the project yet.
You don’t need to be a famous developer or have shipped the biggest app on the platform. If you are actively doing interesting work with Apple Vision Pro, we’d like to hear your story.
And if that describes someone you know, please introduce us or invite them to join the project.
We’ve Been Busy
It has been a little while since our last project update. WWDC and AWE made for a very busy start to the summer for many people on the team, but Shared Visions certainly didn’t stop.
The project has been moving forward on a surprising number of tracks at once: interviewing and story development, immersive filming, production tooling, app development, UX and visual design, editing workflows, and figuring out how all of those pieces eventually become one cohesive experience.
Shared Visions isn’t intended to just be a collection of interviews. We’re trying to capture a particular moment in the history of spatial computing, through the people who were there building it, and create something designed to be experienced on Apple Vision Pro.
Finding the Story Inside the Interviews
We’ve now moved beyond simply recording interviews and have started looking across them for the larger themes connecting everyone’s stories.

The team has been reviewing transcripts, comparing responses, and identifying ideas that repeatedly emerge. That analysis is also helping us reconsider some of our interview questions. As we learn what produces the most interesting conversations, we can rephrase questions, follow unexpected threads, and explore subjects that we didn’t anticipate when the project began.
The goal isn’t to make everyone tell the same story. We want to understand where people’s experiences intersect and where they dramatically differ.

That also makes expanding the group of interviewees particularly important right now.
If all of our interviews come from the same developer circles, cities, countries, professions, or demographics, we’re only capturing one slice of this moment.
We want developers, certainly, but we also want the artist experimenting with spatial media, the designer trying to invent a new interaction language, the filmmaker figuring out immersive storytelling, the researcher exploring how people behave in spatial interfaces, and the enterprise team discovering what this technology looks like outside of a demo.
More Cameras, More Places, More Interviews
We’re also entering another round of in-person filming.
The team has been coordinating a Bay Area production window and working through locations, schedules, equipment, lighting, audio, and immersive B-roll. We’re also reaching out to organizations that may be able to help us with locations, production resources, and introductions to people doing interesting Vision Pro work.
Meanwhile, other members of the team are continuing to organize interviews in other regions.
One thing has become very clear through this process: this documentary gets considerably more interesting every time somebody introduces us to a person we didn’t already know.
So keep those introductions coming.
The App Is Starting to Take Shape
Shared Visions is also an app, and the UX team has been working through what that experience needs to evolve to become.
Recent design work has explored several layers of the project: the core story experience, the broader Shared Visions app, and the tools we will eventually need to assemble and maintain it.
The current concepts give viewers several ways into the material. Someone might simply watch the main feature from beginning to end. Someone else might return later to discover newly added interviews, explore stories from particular people, or build a playlist around topics that interest them.
That distinction matters because we want Shared Visions to work both as a documentary and as an evolving archive of the people behind this technology.
The UX team has been exploring home screens, video discovery, filtering, playlists, contributor profiles, branding, and ways of moving between the primary documentary and the larger collection of material behind it.
For the main feature itself, we’re also thinking carefully about how immersive and interactive elements fit into documentary storytelling. The film and the person speaking should remain the focus. Spatial elements should reinforce a story rather than constantly compete with it.
Sometimes the most immersive thing we can do is simply let somebody tell you what happened.
And sometimes their story deserves to escape the rectangle.
Finding that balance is a big part of what makes this project interesting.
Building the Tools to Build the Story
There is another side to Shared Visions that viewers may never see: the tools required to actually make it.
Our Story Drop system continues to help us organize interviews, participants, transcripts, recordings, and production assets. We now have a dedicated Shared Visions GitHub organization, along with projects for the main application and faster concept experiments.
Development is continuing on the timeline and story tooling as well. The team has been experimenting with ways to represent stories as chapters, segments, steps, media, and spatial elements… effectively building an editing model for experiences that may combine traditional video with content that exists around the viewer.
We’ve also been testing new builds, iterating on our internal tools, and connecting the design and development work more closely so ideas can move from sketches to working prototypes much faster.
There is still a lot to build.
But increasingly, the individual pieces look like parts of the same thing.


Help Us Find the People We’re Missing
While the technology is interesting
…the people are the story.
So this is where we could use your help.
Do you know someone doing meaningful work with Apple Vision Pro or visionOS who we should interview?
We are particularly hoping to meet more:
- Women working with Apple Vision Pro and spatial computing
- Creators and developers outside the United States
- Artists, filmmakers, designers, musicians, and other creative professionals
- Researchers and educators exploring spatial computing
- LGBTQ+ creators and other voices underrepresented in technology
- People building Apple Vision Pro products inside companies and organizations
- Independent developers experimenting with ideas that might never come from a large studio
- People pushing the boundaries of what Apple Vision Pro can be used for
They don’t have to already be part of Step Into Vision.
In fact, we would really like to meet people who aren’t.
Shared Visions should capture more than our community. We want it to capture the larger community forming around this new medium — while we’re all still figuring out what it can become.
If someone comes to mind while reading this, send them this post or introduce them to the Shared Visions team.
We’d love to hear their story.

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