Step Into Newsletter – May 29, 2026
We’re skipping our regular newsletter format this week to focus on some community work. Want to help?
We’re skipping our regular newsletter format this week to focus on some community work. Want to help?
Join us for a special conversation with some of the people building the Shared Visions Project.
Building a timer progress capsule in SwiftUI
A Swift library for creating 3D geometry using a variety of techniques.
In our official archive of transcripts from WWDC spanning twenty-five years.
Eight new Labs, revisiting RealityKit Basics, new podcast episodes, and updates from the community. We also celebrate our 500th post on Step Into Vision.
Using MeshDescriptor to create a curved surface.
RealityKit helpers to create shapes not otherwise provided in RealityKit https://github.com/XanderXu/RealityMoreShape/tree/main Use these in your scenes or dive into the code to learn how these shapes are created with MeshDescriptor.
We can use MeshDescriptor to build shapes and render them with MeshResource.
Standing in one world while seeing layers of two others.
In this lab, we cycle through the scenes created in Labs 105-107.
A third scene in a series of labs to explore some concepts for an upcoming project.