Episode 002: Part 2 – Cardboard Mac
Part two of Episode 002 features a longer conversation with Phil Traut. Paolo and Phil discuss great UX and design across XR and Apple Vision Pro.
Show Note Links
- Phil Traut on Linkedin
- Designing for visionOS
- Human Interface Guidelines
- Presenting Windows and Spaces
- Immersive Experiences
- Apple Immersive Video
- ARKit — Meet ARKit for Spatial Computing
- Unity Support for visionOS
- Half-Life: Alyx Developer Commentary System
- Eames Lounge Chair and Ottoman
- The Power of Sound Design — Research Paper | UX Insight | Designing Sound for VR
- Campfire Space with Mathew Spendlove
- Adding Immersive Environments to a Web Page
- Logitech Muse for Apple Vision Pro
- IKEA Place Launch
- Apple’s Original iPhone Commercials (YouTube)
- Voices of the NYC Subway — Second Avenue Sagas | Audible Information Design | Guided by Subterranean Voices
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